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2018-19 挑战题预览

实际挑战内容以九月份公布的完整版为准


挑战题预览


技术类——On Target 正中目标

LEARNING OUTCOMES: Aircraft Design, Technical Engineering & Design, Accuracy & Precision, Effective Storytelling

学习成果:航空器设计、技术工程设计、准确性及精准度、有效的故事叙述能力

 Design and build an aircraft that takes off, flies, and lands.

设计并建造一架具备起飞、飞行和着陆功能的航空器

 Design the aircraft to deliver a team-created payload.

航空器必须能够运输团队自创的负荷物

Create and present a story about one or more characters characters exploring a remote place.

创作并展示一个或多个角色探索遥远地方的故事

 Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength, and talents.

创作并展示两个团队自选项目,这两个自选项目可以展示团队的兴趣爱好、技能、才艺等


科技类——Medical Mystery 医学之谜

LEARNING OUTCOMES: Anatomy & Physiology, Medical Science, Technology, Effective Storytelling

学习成果:解剖学和生理学、医药科学、科技、以及有效的故事叙述能力

Research the human body and medical conditions that affect the human body.

研究人体各部位并且调研身体病况对人体的影响

Create and present a story about a medical mystery that affects a human character.

创作并展示一个关于医学之谜影响了一位人类角色的故事

Design and build a representation that shows the medical mystery and at least one symptom.

设计并制作一个展示医学之谜、以及至少一种症状的艺术品。

Present an action or scene that is shown from two or more perspectives at the same time.

将一个动作或场景用两种或更多的视角同时展示出来。

Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength, and talents.

创作并展示两个团队自选项目,这两个自选项目可以展示团队的兴趣爱好、技能、才艺等

 

工程类——Monster Effects 怪物效应

LEARNING OUTCOMES: Structural Integrity & Failure, Structural Engineering, Technical Design, Effective Storytelling

学习成果:结构的完整与失败,结构工程学,技术设计,有效的故事讲述

Design and build a structure that can support weight without breaking.

设计并建造一个能够承重而不破损的结构

Test the structure by placing weights and then removing them.

用摆放重物和移除重物的方式来测试结构

Create and present a story in which the sudden appearance of a monster has surprising results.

创作并表演一个短剧,其故事情节包括了一个怪物的突然出现导致了令人惊讶的结果

Design and create a special effect to enhance the sudden appearance of the monster and/or the events surrounding the monster

in the story.

设计并创作一个特效来提升怪物的突然出现和/或怪物周边发生的事件

Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength, and talents.

创作并展示两个团队自选项目,这两个自选项目可以展示团队的兴趣爱好、技能、才艺等

 

艺术类——Game On 游戏登场

LEARNING OUTCOMES: Game Design, Theatrical Set & Prop Design, Technical Design, Theater Arts Skills

学习成果:游戏设计,舞台设计和道具设计,技术设计,舞台艺术技巧

Create and present a story that integrates research of a team-selected game.

创作并表演一个故事,其中结合了团队对自选游戏的调研

Create and present a game gizmo that causes an action or event to occur.

创作并展示一个可以引起一个动作或者事件发生的游戏小发明

Design and create a container that goes through a transformation.

设计并创作一个能够完成变形任务的容器

Design either the game gizmo or the container to be a technical element.

游戏小发明或是容器必须具有技术性元素

Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength, and talents.

创作并展示两个团队自选项目,这两个自选项目可以展示团队的兴趣爱好、技能、才艺等

RVIEWS

即兴类——Heads up 人头朝上

LEARNING OUTCOMES: Cultural Competency, Character Development, Nonverbal Communication, Effective Storytelling

学习成果:文化胜任力,角色构成,非语言沟通,有效的故事讲述

Research historical figures found on coins from around the world.

调研世界各国硬币上的历史人物

Create and present an improvisational skit that includes the historical figures in a tale.

创作并展示一个包含历史人物的即兴短剧

Integrate an event that has an impact on the tale.

融入一个对故事造成冲击力的事件

Present the skit in two parts, changing between comedy and tragedy.

短剧分成两个部分来表演:喜剧悲剧交替

Present the skit in two styles, changing from verbal to nonverbal.

短剧用两种方式来表演:从使用语言变为不使用语言

服务学习类——Escape Artists逃脱艺匠

LEARNING OUTCOMES: Social Entrepreneurship, Project Management, Theater Arts Skills, Effective Storytelling

社会创业,项目管理,舞台艺术技巧,有效的故事讲述

Identify, design, and carry out a project that addresses a need in a real community.

认知、设计并执行一个立足于真实社区需求的项目

Create and theatrically present a story that builds suspense about characters who attempt an escape.

创作并以舞台戏剧方式展示一个关于角色试图逃亡而制造悬念的故事

Integrate information about the project through clues that help the characters attempt to escape.

通过帮助角色试图逃亡的线索来整合有关项目的信息

Integrate information about the future of the project.

对项目的未来进行信息整合

Create and present two Team Choice Elements that show off the team’s interests, skills, areas of strength, and talents.

创作并展示两个团队自选项目,这两个自选项目可以展示团队的兴趣爱好、技能、才艺等


明日之星类——POP UP 立体书

LEARNING OUTCOMES: Technical Design, Theatrical Set & Prop Design, Improvisational Skills, Effective Storytelling

技术性设计,舞台布景及道具设计,即兴技巧、有效的故事讲述

Explore fiction and nonfiction stories.

探索小说和非小说(纪实)故事

Create and present a story that combines elements of both fiction and nonfiction.

创作并表演一个结合了小说和非小说要素的故事

Design and build a technical device.

设计并建造一个技术性装置

Create an interactive, life-size pop-up book to help tell the story.

创作一个交互式的,真人大小的立体书来帮助故事的阐述

Integrate a randomly selected item into the story.

将一件随机抽取的物品结合到故事情节里